Team Vitality's recent LEC Summer matches feature notably short game times, including a 24-minute win over SK Gaming and other sub-30-minute results, aligning with their aggressive early-game macro and strong individual performances that often force quick surrenders or decisive leads. This pattern drives the 82.5% trader consensus, reflecting the wisdom of crowds pricing in Vitality's form and matchup advantages over longer-contested series. Karmine Corp sits at 10.8% despite topping standings, as their dominant but methodical games rarely produce the shortest outcomes, while underdogs like Shifters, SK Gaming, and G2 Esports show even less evidence of rapid resolutions in recent weeks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedTeam Vitality 83%
Karmine Corp 10.8%
Team Heretics 6.9%
SK Gaming 3.9%
$55,935 Vol.
$55,935 Vol.

Team Vitality
83%

Karmine Corp
11%

Team Heretics
7%

SK Gaming
4%

Shifters
4%

Fnatic
3%

GIANTX
3%

Movistar KOI
3%

Natus Vincere
2%

G2 Esports
<1%
Team Vitality 83%
Karmine Corp 10.8%
Team Heretics 6.9%
SK Gaming 3.9%
$55,935 Vol.
$55,935 Vol.

Team Vitality
83%

Karmine Corp
11%

Team Heretics
7%

SK Gaming
4%

Shifters
4%

Fnatic
3%

GIANTX
3%

Movistar KOI
3%

Natus Vincere
2%

G2 Esports
<1%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.
A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Market Opened: Jul 31, 2026, 6:22 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.
A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...Team Vitality's recent LEC Summer matches feature notably short game times, including a 24-minute win over SK Gaming and other sub-30-minute results, aligning with their aggressive early-game macro and strong individual performances that often force quick surrenders or decisive leads. This pattern drives the 82.5% trader consensus, reflecting the wisdom of crowds pricing in Vitality's form and matchup advantages over longer-contested series. Karmine Corp sits at 10.8% despite topping standings, as their dominant but methodical games rarely produce the shortest outcomes, while underdogs like Shifters, SK Gaming, and G2 Esports show even less evidence of rapid resolutions in recent weeks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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