Hanwha Life Esports holds overwhelming trader consensus at 99.7% implied probability to win the shortest LCK game in Rounds 3-4 due to its dominant recent form, including MSI 2026 championship success and regular-season sweeps like the 2-0 over T1 with games ending in the low-to-mid 20-minute range. The roster's strong laning phases, objective control, and efficient closes against varied opponents have produced multiple sub-30-minute victories, outpacing other squads in schedule spot and matchup advantages. Weaker sides such as Kiwoom DRX or DN SOOPers face steeper barriers to faster stomps, while parity among mid-tier teams limits comparable early surrenders. Realistic challengers include an underdog securing an unusually quick win on a favorable patch or HLE dropping a longer contest amid playoff implications, though current momentum heavily favors continued short-duration dominance.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedHanwha Life 99.8%
Dplus Kia <1%
Kiwoom DRX <1%
KT Rolster <1%
$54,499 Vol.
$54,499 Vol.

Hanwha Life
100%

Dplus Kia
1%

Kiwoom DRX
1%

KT Rolster
<1%

T1
<1%

BNK FEARX
<1%

DN SOOPers
<1%

HANJIN BRION
<1%

NS RedForce
<1%

Gen.G
<1%
Hanwha Life 99.8%
Dplus Kia <1%
Kiwoom DRX <1%
KT Rolster <1%
$54,499 Vol.
$54,499 Vol.

Hanwha Life
100%

Dplus Kia
1%

Kiwoom DRX
1%

KT Rolster
<1%

T1
<1%

BNK FEARX
<1%

DN SOOPers
<1%

HANJIN BRION
<1%

NS RedForce
<1%

Gen.G
<1%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Market Opened: Jul 31, 2026, 6:25 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...Hanwha Life Esports holds overwhelming trader consensus at 99.7% implied probability to win the shortest LCK game in Rounds 3-4 due to its dominant recent form, including MSI 2026 championship success and regular-season sweeps like the 2-0 over T1 with games ending in the low-to-mid 20-minute range. The roster's strong laning phases, objective control, and efficient closes against varied opponents have produced multiple sub-30-minute victories, outpacing other squads in schedule spot and matchup advantages. Weaker sides such as Kiwoom DRX or DN SOOPers face steeper barriers to faster stomps, while parity among mid-tier teams limits comparable early surrenders. Realistic challengers include an underdog securing an unusually quick win on a favorable patch or HLE dropping a longer contest amid playoff implications, though current momentum heavily favors continued short-duration dominance.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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