Hanwha Life Esports holds overwhelming trader consensus at 99.8% implied probability to win the shortest LCK game due to their consistent ability to secure early leads and close out matches rapidly through superior teamfight execution and snowballing advantages. Recent regular-season sweeps, including 2-0 victories over T1 and Dplus KIA featuring game times as low as 22-26 minutes, reflect strong roster synergy with players like Zeus, Zeka, and Kanavi driving efficient map control and objective pushes. Other squads such as Gen.G or KT Rolster post lower probabilities given slower average game lengths and fewer decisive early wins. An upset or defensive standoff from a lower-ranked side could extend play and shift outcomes, though HLE’s current form makes such reversals unlikely absent major roster or meta disruptions.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedHanwha Life 99.8%
Dplus Kia <1%
KT Rolster <1%
Kiwoom DRX <1%
$54,501 Vol.
$54,501 Vol.

Hanwha Life
100%

Dplus Kia
1%

KT Rolster
1%

Kiwoom DRX
1%

T1
<1%

BNK FEARX
<1%

DN SOOPers
<1%

NS RedForce
<1%

Gen.G
<1%

HANJIN BRION
<1%
Hanwha Life 99.8%
Dplus Kia <1%
KT Rolster <1%
Kiwoom DRX <1%
$54,501 Vol.
$54,501 Vol.

Hanwha Life
100%

Dplus Kia
1%

KT Rolster
1%

Kiwoom DRX
1%

T1
<1%

BNK FEARX
<1%

DN SOOPers
<1%

NS RedForce
<1%

Gen.G
<1%

HANJIN BRION
<1%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Market Opened: Jul 31, 2026, 6:25 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...Hanwha Life Esports holds overwhelming trader consensus at 99.8% implied probability to win the shortest LCK game due to their consistent ability to secure early leads and close out matches rapidly through superior teamfight execution and snowballing advantages. Recent regular-season sweeps, including 2-0 victories over T1 and Dplus KIA featuring game times as low as 22-26 minutes, reflect strong roster synergy with players like Zeus, Zeka, and Kanavi driving efficient map control and objective pushes. Other squads such as Gen.G or KT Rolster post lower probabilities given slower average game lengths and fewer decisive early wins. An upset or defensive standoff from a lower-ranked side could extend play and shift outcomes, though HLE’s current form makes such reversals unlikely absent major roster or meta disruptions.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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