PlayTime, a Peruvian squad featuring Scofield, Wits, Abed, and Jabz, entered the Games of the Future 2026 semifinals after rebuilding its roster weeks earlier and posting strong group-stage results, including a 2-0 sweep of Team Resilience. The Chinese side, formed in spring 2026 with veterans from prior LGD and other rosters, reached the playoffs via TI 2026 regional qualifier success and a quarterfinal comeback but showed inconsistency in map control and execution against aggressive lineups. PlayTime’s recent form, including multiple series recoveries, head-to-head dominance, and superior coordination in prolonged fights, shaped trader consensus toward a clear favorite in the best-of-three. Roster stability and regional experience further reinforced the implied probabilities heading into the August 4 matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedPlayTime – Team Resilience




Series Lines
Moneyline
$107K Vol.
Game 1 Winner
$976K Vol.
Game Handicap
$1.3K Vol.
Total Games
$266 Vol.
Game 1
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$165 Vol.
Game 2
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$135 Vol.
Game 3
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "PlayTime" if PlayTime win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against PlayTime.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 3, 2026, 11:10 AM ET
Resolution Source
https://www.dotabuff.comResolver
0x65070BE91...PlayTime – Team Resilience




Series Lines
Moneyline
$107K Vol.
Game 1 Winner
$976K Vol.
Game Handicap
$1.3K Vol.
Total Games
$266 Vol.
Game 1
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$165 Vol.
Game 2
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$135 Vol.
Game 3
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "PlayTime" if PlayTime win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against PlayTime.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 3, 2026, 11:10 AM ET
Resolution Source
https://www.dotabuff.comResolver
0x65070BE91...PlayTime, a Peruvian squad featuring Scofield, Wits, Abed, and Jabz, entered the Games of the Future 2026 semifinals after rebuilding its roster weeks earlier and posting strong group-stage results, including a 2-0 sweep of Team Resilience. The Chinese side, formed in spring 2026 with veterans from prior LGD and other rosters, reached the playoffs via TI 2026 regional qualifier success and a quarterfinal comeback but showed inconsistency in map control and execution against aggressive lineups. PlayTime’s recent form, including multiple series recoveries, head-to-head dominance, and superior coordination in prolonged fights, shaped trader consensus toward a clear favorite in the best-of-three. Roster stability and regional experience further reinforced the implied probabilities heading into the August 4 matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
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Frequently Asked Questions